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Thursday, November 27, 2014

Without paying for nice things we'll be left with a Candy Crush future






In August 2013 I wrote a piece over on iMore about how EA had destroyed a once fine mobile franchise, Madden, by introducing a freemium hell. Paying for apps versus not paying for apps and getting fleeced by in-app purchases is an argument that will never, ever go away, but I've started thinking about it again this past week.


It started when the long awaited expansion to Monument Valley, Forgotten Shores, launched in the iOS App Store. It then continued, as expected, when it made its arrival in the Google Play Store. So many critics ripping apart the developers, ustwo, for charging again for more content. Content they were right to charge for. Because if good developers don't get paid for working hard, we're going to be left in the freemium, Candy Crush filled future so many of us don't want.























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